Terrain Modifiers

Forsena / Tabulation

"To-Hit" modifiers

Terrain-->

Movement Type
|
v

Land Road Forest Hill Mountain River Sea Castle Bridge Lake Cliff
Land 0 0 0 0 0 -10 -15 0 0 -10 0
High Sky 0 0 0 0 0 0 0 0 0 0
Shoal 0 0 -10 -10 -10 +25 +25 0 0 +25 -10
Forest 0 0 +10 0 0 -10 -15 0 0 -10 0
Horse 0 0 0 0 0 -10 -15 0 0 -10 0
Low Sky 0 0 0 0 0 0 0 0 0 0 0
Slithering 0 0 0 0 0 -10 -15 0 0 -10 0
Armored 0 0 0 0 0 -10 -15 0 0 -10 0
Heavy 0 0 0 0 0 -10 -15 0 0 -10 0
Agile 0 0 0 0 0 -5 -10 0 0 -5 0
Shoal 0 0 0 0 0 +15 +15 0 0 +15 0

Avoidance Modifiers

Terrain-->

Movement Type
|
v

Land Road Forest Hill Mountain River Sea Castle Bridge Lake Cliff
Land 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
High Sky 0 0 0 0 0 0 0 0 0 0 0
Shoal -10 -10 0 +5 +10 +25 +25 +5 -5 +25 -10
Forest 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
Horse 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
Low Sky 0 0 0 0 0 0 0 0 0 0 0
Slithering 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
Armored 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
Heavy 0 0 +10 +15 +20 -10 -15 +15 0 -10 0
Agile 0 0 +10 +15 +20 -5 -10 +15 0 -5 0
Shoal 0 0 +10 +10 +10 +15 +15 +15 0 +15 0